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Janice Dubroff's avatar

I enjoyed your very good writing on writing (screen and novelistic). This is also one of my pet peeves; being forced along on a hollow ride through emotion without the benefit of a worthy story arc, world-building or character development. Thanks also for clarifying what it is I enjoy so much about Metanoia, the novel.

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William F. Edwards's avatar

I felt that artificiality of emotion when watching White Lotus with my family. It didn't feel like it earned the stress it caused while watching, it felt like it was designed in a lab for that reaction, using the music and camera to elicit feelings the narrative did not earn. I came away feeling more like I saw a skilled but obnoxious stage magician with some strong opinions than a story. It's not the only example and I hate it, that's why my TV viewing tends to be older, animated, or British.

For me a lot of 'nostalgic' media in established franchises is clearly meant for a different generation, so it basically sends a message that those fans are considered more important than me. Pokémon has been very unsubtle about how the 90s kid nostalgia matters more than anything else to the developers now and I can go fuck myself for daring to be too young to grow up with the first generation.

I try to do my best to ignore a lot of the storytelling formulas and dogma that people are always eager to suggest to writers, like save the cat or minimalism. Reducing a story to only what's 'necessary' feels inherently opposed to wonder.

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